click place the selected card
1…4 play
Space spring P pause F fast
R new floor
Tap a card and it deploys itself somewhere dark. It comes out alive
and starts stalking them, holding just past their torchlight. It will never
attack on its own.
Spring is the order. Everything you have out there charges at once
and fights to the death. Give it while they are still walking in and they
arrive in ones and twos — and if the party's eyes sweep over one
first, it breaks and goes in alone.